Mr Molty is on a perfectly ordinary adventure. Run. Jump. Bounce off walls. Collect stars if you want - or don't. It's fine either way.

🔥 8 hand-crafted levels

⭐ Stars to find (completely optional and definitely not important)

🎮 One-button controls - click, tap, or press space

📱 Works on desktop and mobile

Just a short, sweet platformer. Nothing more to it. Promise.

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(1 edit)

Seems actively antagonistic to the player.  (Not just the precision timing; the delay in emerging from a purple teleport with a jump immediately after it, for example.  Or whatever the [expletive] level 5 is, where I made it into the second chimney but on top of everything else, jumping at the right time doesn't even always get you onto the next platform.)  I've been enjoying the releases and I kind of wanted to see what was going on here, but not badly enough.

Also the spacebar isn't working for jumping.

EDIT: against my better judgment, I right-clicked to open the frame in a new tab; the spacebar worked there.  Against my better judgment, I kept playing.  Ended six stars short, but I doubt I'll be returning to it, somehow...

The spacebar issue has been identified. The host frame consumes the input before it reaches the software. A patch will be issued.

Your frustration has been recorded. Your persistence, also. These responses are not discarded. Calibration is an ongoing process, and each reaction refines the parameters.

- S0